SFY Labs - UCG Program Application (Second round)

We are requesting the renewal of the UCG program for AOC. @Community_Council
The funds will be used to subsidize the game’s development processes in a very small way.
It’s a help, in any case.

In the first month, we will focus on these points:

-New 3D graphic assets to be used for in-game items for other levels and creation of the corresponding 2D icons for the game menu.

-Creation of the new game menus in Unity to be able to switch between different networks.

-Conception and creation of the first levels in CSV format - Game design. This is the hardest part.

We hope to be welcomed soon, also because we want to start a marketing campaign focused on staking and receiving rewards.

Sfy Labs

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Great! As I mentioned in this message, the Community Council is mostly in agreement to renew your slot in the UCG program.

As a final request, could you please:

  • List what your deliverables will be for the next 4 months?

We decided to write about the first month for a specific reason. The funds made available don’t even cover 5% of what we’re doing independently. The dapp staking rewards are helpful—you defined it that way—and we’ll tell you how they’ll help us in each monthly report.

The ultimate goal remains to deliver something playable on Astar.

At the end of each month, we’ll write about what we’ve achieved, as all projects that have benefited from dapp staking do.

We overdid it in being specific about all the points up front, partly because we were hoping for grant funding, which also fell through in the referendum with 90% of the vote. Many of these points were subsequently downgraded in other contexts (I’m not talking about UCG), so we’d like to avoid giving the opportunity to do so.

A trivial example: the game could launch regardless, but we can’t commit our graphics to the amount of items, monsters, and variety of environments initially envisioned, so we’ll adjust based on how things progress.

I think it’s the right and most logical thing to do, respecting the work, the time spent, and the guaranteed support.

We made a mistake in giving TOO MUCH in the past; at a certain point, it seemed like we’d delivered too little because we didn’t update the list every month.

So, to avoid any mix-ups and following WHAT EVERYONE DOES here, we’ll report everything we’ve done every month.

And every month, you’ll decide whether it’s right or not.

Compared to when we made our first request, the Astar token is worth almost half in dollars. So there’s even less margin for us. Maybe in a month it will be different and a positive improvement.

We also want to add one thing: development costs should all be reported.

You asked not to include server or third-party costs, but in fact, without those things, the game couldn’t be created.

They’re equivalent to development costs. Integration and management alone takes time and effort; it’s not something you take for granted or automatically.

We didn’t include them in the first milestone to avoid controversy, but they are ongoing costs that the company incurs and will continue to incur in the future. This is why we believe that dappstaking (not ucg, but dappstaking in general) is what will allow us to evolve in the future, and that’s why we’re creating a marketing campaign for this new staking period.

This action should also be part of the ddapp’s development, because we’ll be working on it and committing resources to it as well.

Thank you for your time.

SFY Labs

Once again, you’re steering the discussion in another direction.

In this message, I laid out certain conditions, and you agreed to them, you accepted them, and that’s why we proceeded with this.

The mistakes from the past have taught us a lot, and we’re keeping them in mind; that’s why we’re trying to improve our processes as best as we can, and this conversation is part of that positive change.

So, I’ll ask you again:

  • Could you please list your deliverables for the next four months?

Ok, in a situation of financial difficulty, for just a few thousand euros, not only will we have to deliver a playable game on Astar, but we’ll also have to define all the milestones in advance.

Our request was legitimate — to work month by month, delivering results and evaluating them as we go. But, as always, we’re the ones who have to test new policies and restrictions.

We’ve never seen such requests made to others, and from now on we’ll be watching with interest: every applicant should have to deliver a finished product and a full list of pre-defined milestones to achieve it.:+1:

In the first four months we followed the rules and delivered much more than required, hoping for external support that never came, all because of a ridiculous governance vote where we had only a 94% vs 6% minority share…

And instead of taking that into account, you’re imposing new constraints. Ok, you also want the milestones in advance? Fine.

Month 1:

Conception and creation of the first levels in CSV format – game design. This is the hardest part.

Creation of new game menus in Unity to allow switching between different networks.

Month 2:

New 3D graphic assets to be used for in-game items for other levels and creation of corresponding 2D icons for the game menu.

Creation of new game objects.

Testing, bug fixing, and implementation of the new assets in Unity.

Month 3:

Creation of in-game rewards to be delivered at the end of available levels.

Import of available levels into the Unity development build.

Update of the Unity development build.

Creation of a value table for enemy game characters.

Month 4:

Bug fixing and testing of the created levels.

Launch of the playable game on the Astar network.

-–

Requests from SFY Labs to @Community_Council

We would like the community council votes and requests — such as this latest one made to SFY — to be made public from now on.

It feels like we’re talking to just one person, and that doesn’t seem right to us. We want to be able to read the opinions of all members of the community council. We don’t want to be subject to the views or mood of a single individual; therefore, apart from direct communications, we would like all decisions and votes to be made public.

We don’t even know if a real vote or discussion regarding our proposals ever took place. We don’t know whether the council’s requests are the result of an actual debate, how much time was dedicated to it, or if it was truly democratized through everyone’s vote. We only see occasional tags here and there implying the vote of all, but we don’t know if that’s really the case.

We are not implying anything — we simply wish to be informed, as is fair and transparent.

-–

To the main council @Gaius_sama @Maarten and others.

We sincerely hope you are following how things are developing.

Thank you,

SFY Labs

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Thanks for sharing your milestones with us, it’ll be great to finally see a playable version of Age of Chronos on Astar :pray:.

Note: I agree with you, discussions regarding proposals should be made public. This is something we’ll likely discuss within the ACC soon.

Regarding the votes, you can check those in our section on Subsquare: Subsquare | Astar Community Council Motions.

This is onchain and public.

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Yes, we were referring more to the meeting to decide on the requests we were made to continue… not so much the final vote, but rather to understand how that decision was reached. Perhaps next time it would be constructive to discuss it with the developer, because often the full scope of the requests isn’t fully understood.

From this perspective, we hope that the community council, having already witnessed the work and dedication to improving SFY’s proposal, can support the grant application that’s still open. Four months have passed, and a referendum is best left aside for everyone’s sake.

The community council only handles the approval of the UCG, but its members are also part of the community, and if they accept the work done so far, they can also have their say on the grant and offer support.

Hi, why are there still 4 days left? @Juminstock

Is the voting still open?
Is it possible to receive the funds ASAP? It’s important for us to provide visibility for new stakers; it would be best not to receive them after the voting period.

Thank you.

Hi, what does your Direct Grant have to do with your UCG slot?

From the very beginning, we asked not to mix the topics, please.

Hi , we are not talking about grant.
We see this:

can you explain why there are 2 motion? one already executed?
this is why we ask you “ Hi, why are there still 4 days left?”

we was sure the votation was closed.

the text is the same for both, one opened from @Juminstock and one from @Mouthmouth68

THANK YOU

Hi @SFY_Labs

Just to clarify the situation — there’s another motion because the first one failed, even though it was marked as executed by Subsquare.

I had executed the first motion before claiming the Community Council dApp rewards, which caused the transaction to fail (despite Subsquare showing it as completed). I initially thought the claim transaction was included, but it wasn’t.

To fix this, I created a second motion that included the reward claim to avoid the same issue happening again. Unfortunately, I used the wrong call for the reward claim — there are two different ones, and I mistakenly selected the incorrect option (sorry, I’m still learning the motion process).

I then started a third motion, but it was too late to reach quorum and be executed before the end of the voting period.

I’ll now initiate a basic staking motion on your dApp to ensure everything proceeds smoothly.

There’s absolutely no attempt to delay anything — this was simply an honest mistake while navigating a somewhat confusing system.

Thanks for your understanding and patience :folded_hands:

Okay, so we weren’t wrong to ask… we were right. @Juminstock

We’re not saying you want to sabotage us @Mouthmouth68 … far from it, we were hoping to get the funds in time to be more visible during the voting period…

We checked Subsquare… There’s a lot of confusion… some members are voting no, when they first voted yes…

Please discuss this and resolve it, guys. Thanks. @Community_Council

Don’t worry, we won’t wait the last minute to stake the found.

I’m currently making sure with @Gaius_sama that motion are well builded before launching them. Once I got the go, we only need to reach the 4 on 6 AYE to execut the motion (not the end of the timer)

Regarding this, it is only because some ACC members have not changed their vote yet to reject wrongly implemented motion.

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