Unstoppable Grants Proposal: Skylab Corp

@you425 of course you can ask, they are outlined in the reports but i will answer happily.

The current state of development is pretty much the video with the basis for the combat system, to sum it up, it was the most time consuming, hardest challenge currently.
With that as a base, we can go in any direction and any style and attack we want.
That will be exciting to work on in the future.

At the moment we are pretty much working on dialogue texts, interactions and story refinement and integration.
The dialogue system is there and needs to be implemented along with the speech.

Also, with our newest artist on board, we are working on boss monsters, creating, rigging, animating. This is a very time-consuming process.

In the end, everything needs to be brought together and refined and made playable through internal testing and so on.

The end goal is the demo, which will hopefully be ready in February-April.

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